I will discuss the yin/yang of Artificial Reality. Can we create virtual worlds as rich and interesting — or even more so — as the one we find ourselves in? Are the rules of reality themselves digital, discrete, and computable?
More from BIL 2010
- 2012 - "The world is not going to end" ancient wisdom modern times — Brian David Hardin
- 5000 Butterflies Project — Karla Kay
- A New Volumetric Eye: Light Field Microscopy — Todd Anderson
- Any learning is playable, from 3rd world Bootstraps to Primerist Polymath — Alex Peake
More on Mind & Consciousness
- "Cyborg: Space, Kybernetes, Ship, Man, State, Art, Craft" — Ross Bochnek
- A Mind-Full of Pause Moments — Linzi Martin
- A New Basic Human Skill — Richard Gordon
- A Practical Scientific Guide to Cognitive Enhancement — Jonathan Toomim
