I will discuss the yin/yang of Artificial Reality. Can we create virtual worlds as rich and interesting — or even more so — as the one we find ourselves in? Are the rules of reality themselves digital, discrete, and computable?
More from BIL 2010
- A New Volumetric Eye: Light Field Microscopy — Todd Anderson
- Any learning is playable, from 3rd world Bootstraps to Primerist Polymath — Alex Peake
- Before the Robot Cars — Brad Templeton ▶ video
- Breaking Up with Ben & Jerry: How to End Emotional Eating and Gain Emotional Balance — Tricia Greaves
More on Mind & Consciousness
- "Cyborg: Space, Kybernetes, Ship, Man, State, Art, Craft" — Ross Bochnek
- A Mind-Full of Pause Moments — Linzi Martin
- A New Basic Human Skill — Richard Gordon
- A Practical Scientific Guide to Cognitive Enhancement — Jonathan Toomim
